San Andreas / Armi / Armi da fuoco
Chaingun from Quake 2
- Dark Watcher | caricato da Dark Watcher
- 04/11/2021
- 5018 Download
Valutazioni:
Per favore, prima accedi.
Preferiti:
Scarica
37.16Kb
37.16Kb
Videos
Non è ancora stato aggiunto alcun video.Devi aver effettuato l'accesso per aggiungere video a questa mod.
Descrizione
Chaingun converted directly from Quake 2. Feel the nostalgia of using one of Quake 2's deadliest weapons and obliterating everything around you by firing hundreds of bullets in seconds.
The model and texture are original, both extracted directly from the original game folder.
It's time to activate Quad Damage and destroy all Stroggs.
PS: I would like to especially thank LeatherJacketSoldier and Mysterdogg, who helped me attentively and patiently during the creation of the mod.
Updates
Version 1.1 (July 26th, 2022): Now the weapon has the really original texture. In the first post, I had resized the texture to even dimensions, as GTA SA only accepts even-sized textures. However, I hadn't realized that the original textures were already even. When this resizing is done, textures in the game may have different quality. Now the originality and quality are fully preserved. Sorry for my lack of attention.
Version 1.2 (April 1st, 2024): The weapon was again extracted and converted to GTA SA from scratch. The previous version had incorrect scale and textures.
The model and texture are original, both extracted directly from the original game folder.
It's time to activate Quad Damage and destroy all Stroggs.
PS: I would like to especially thank LeatherJacketSoldier and Mysterdogg, who helped me attentively and patiently during the creation of the mod.
Updates
Version 1.1 (July 26th, 2022): Now the weapon has the really original texture. In the first post, I had resized the texture to even dimensions, as GTA SA only accepts even-sized textures. However, I hadn't realized that the original textures were already even. When this resizing is done, textures in the game may have different quality. Now the originality and quality are fully preserved. Sorry for my lack of attention.
Version 1.2 (April 1st, 2024): The weapon was again extracted and converted to GTA SA from scratch. The previous version had incorrect scale and textures.
Commenti
Sono già stati pubblicati 20 commenti.
04/12/2021 02:04
@Kleiner-Jay Wow
There are many possibilities.
There are still other Quake 2 weapons that need to be converted.
Thanks for the list of weapons
, I will check each weapon for possible conversions. The weapons of the Unreal Tournament are very interesting. These Quake Era games really have really cool weapons, if you remember more, you can feel free to suggest.
Although I prefer Quake games, I still enjoy super cool weapons from other games in the genre

Cita | Rispondi | (1)
@Kleiner-Jay Wow
There are many possibilities.
There are still other Quake 2 weapons that need to be converted.
Thanks for the list of weapons
Although I prefer Quake games, I still enjoy super cool weapons from other games in the genre
Cita | Rispondi | (1)
04/12/2021 01:26
what's next? numbers of weapons from other games?
Minigun - Minigun (Unreal Tournament 1999)
Heatseek Launcher - Redeemer (Unreal Tournament 2004)
SMG - Jax's SMG (Mortal Kombat X)
Rocket Launcher - Jax's LAW Rocket Launcher (Mortal Kombat X)
Shovel - Lance of Longinus (Honkai Impact 3rd Evangelion event)
Katana - Kenshi Takahashi's Sword (Mortal Kombat X)
Golf Club - Raiden's Staff (Mortal Kombat X)
Cita | Rispondi | (1)
what's next? numbers of weapons from other games?
Minigun - Minigun (Unreal Tournament 1999)
Heatseek Launcher - Redeemer (Unreal Tournament 2004)
SMG - Jax's SMG (Mortal Kombat X)
Rocket Launcher - Jax's LAW Rocket Launcher (Mortal Kombat X)
Shovel - Lance of Longinus (Honkai Impact 3rd Evangelion event)
Katana - Kenshi Takahashi's Sword (Mortal Kombat X)
Golf Club - Raiden's Staff (Mortal Kombat X)
Cita | Rispondi | (1)
04/11/2021 18:42
@justarandomfaggot Poxa kkkkkkkkk Eu ainda não modelei skins. Mas acho bem legal. Os mods que eu faço são mais conversões de coisas de outros jogos como essa Chaingun que eu converti do Quake 2. Modelagem de skin da trabalho. Acho que a texturização do seu escudo seria bem fácil, assim como a modelagem dele porque ele é só uma placa circular curvada.
Cita | Rispondi | (1)
@justarandomfaggot Poxa kkkkkkkkk Eu ainda não modelei skins. Mas acho bem legal. Os mods que eu faço são mais conversões de coisas de outros jogos como essa Chaingun que eu converti do Quake 2. Modelagem de skin da trabalho. Acho que a texturização do seu escudo seria bem fácil, assim como a modelagem dele porque ele é só uma placa circular curvada.
Cita | Rispondi | (1)
04/11/2021 18:33
@justarandomfaggot Sou BR sim kkkk. Acho as armas mais faceis do que Skin, porque skin exige trabalho minucioso de ajuste do efeito ABS em cada vértice. Se for uma skin altamente detalhada, o trabalho fica quase impossível KKKK. Arma não, basta fazer o attach, ajustar o Pivot e pronto.
Cita | Rispondi | (1)
@justarandomfaggot Sou BR sim kkkk. Acho as armas mais faceis do que Skin, porque skin exige trabalho minucioso de ajuste do efeito ABS em cada vértice. Se for uma skin altamente detalhada, o trabalho fica quase impossível KKKK. Arma não, basta fazer o attach, ajustar o Pivot e pronto.
Cita | Rispondi | (1)






