San Andreas / Mod / Mod CLEO

fastman92 limit adjuster 2.2


  • fastman92 | caricato da fastman92
  • fastman92.ml
  • 11/29/2015
  • 8138 Download

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Descrizione

Like many other games, GTA has limits that may later need to be increased as the modding community grows.
This limit adjuster gives you that opportunity.

Furthermore, it hacks some limits that were once deemed impossible to be hacked because of their complexity, as the ID limits itself took over 5000 lines of code to hack.
An example of these limits would be the ID limits, handling.cfg limits & cargrp.dat limit.
Map limits are also hacked. This means bigger maps with more cities.

Supported games: GTA VC, GTA SA, GTA IV, GTA V.

Open-source work, can be studied and modified by other developers.

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Latest changes:

** 2.2, 28-11-2015
- cheatStrings.dat updated with real cheat codes, thanks to Junior_Djjr
- GTA SA, added SPECIAL -> Fix streaming memory bug, thanks to Link2012 for explanation of some Renderware structures.
- GTA IV, added MAP LIMITS -> Tracks.dat file size limit
- GTA SA, added MAP LIMITS -> Tracks.dat file size limit
- GTA IV, world sector map limits hacked
- GTA SA, added VISIBILITY -> Weapon peds for PC limit
- GTA SA, added SPECIAL -> Make paintjobs work for any ID
- GTA IV, added IDE LIMITS: IDE Objects Type 1, IDE Objects Type 2, Timed Objects, Vehicle Models, Ped Models
- GTA SA, IDE:2dfx limit hacked

** 2.1, 22-09-2015
- GTA SA, IMG archives can be recursive. When Enhanced IMG archives option is enabled.
- GTA V, FXT loader made
- GTA IV, FXT loader made
- GTA SA, fixed a bug in ID limits over 65535
- GTA IV, the message about vehicle audio loader enabled was missing in log file.
- GTA SA, level limits fixed, CStreaming__GetDefaultCabDriverModel had an infinite loop freezing the game.
- GTA SA, COL ID limit got hacked. Now CColModel items can have unsigned __int16 exCOL_file_ID;

Sono già stati pubblicati 15 commenti.

04/13/2017 12:50

Fastman HELP! Game crashed log file ...


Cita | Rispondi | (0)
pete9516
Crew Enforcer
45
Profilo
03/21/2016 18:25

problem solved, there was missing a certain dll file

Cita | Rispondi | (0)
pete9516
Crew Enforcer
45
Profilo
03/20/2016 12:41

are you working on a version for 64bit that has the handling.fcg patch?

Cita | Rispondi | (0)
fastman92Distintivo modder in evidenza
Los Santos Veteran
172
Profilo
01/03/2016 12:56

ThatMe, I don't have plans for GTA 5 In-game Timecyc Editor.

Cita | Rispondi | (0)
ThatsMe
Criminal Mastermind
1331
Profilo
12/31/2015 12:13

@fastman92 Hey man i have an question
are your planning to do ingame timecyc editor for gta 5 if it's gonna be possible / is going to be possible?

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RuddyxDDistintivo modder
Kingpin
114
Profilo
12/15/2015 09:12

nice work

Cita | Rispondi | (0)
GTA-64
Wheelman
7
Profilo
12/03/2015 13:51

when i extract its size change to 14,404,096 and when i copy to gta sa dir its is 14,480,380


plz plz plz help me

Cita | Rispondi | (0)
GTA-64
Wheelman
7
Profilo
12/03/2015 02:01

in archive gta sa size is 14383616 but when i extract its size changed

plz help me i really need this tool

Cita | Rispondi | (0)
fastman92Distintivo modder in evidenza
Los Santos Veteran
172
Profilo
12/02/2015 17:37

Then replace gta_sa.exe and make sure it has 14 383 616 bytes

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GTA-64
Wheelman
7
Profilo
12/02/2015 05:33

i download gta_sa.exe 1.0 us hoodlum 14383616 but when i run game it says your game version is not support

sorry for my bad english

Cita | Rispondi | (0)
fastman92Distintivo modder in evidenza
Los Santos Veteran
172
Profilo
12/01/2015 18:16

Then get
2. GTA San Andreas v1.0 [US] HOODLUM No-CD Fixed EXE:
EXE size: 14 383 616 bytes

Cita | Rispondi | (0)
GTA-64
Wheelman
7
Profilo
12/01/2015 11:23

it not work in gta sa 1.1 us

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Aditya_Gh93indDistintivo modder
Heist Specialist
119
Profilo
12/01/2015 05:43



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KaitoKID
Wheelman
19
Profilo
11/29/2015 14:31

Nice

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L33TKR3W
Heist Specialist
102
Profilo
11/29/2015 12:22

Nice

Cita | Rispondi | (0)