Vice City / Mod / Modifiche
Vice City GPS
- CanerKaraca | caricato da Canergamer
- 07/09/2026
- 4289 Download
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Descrizione
GPS Mod for GTA Vice City
There was a GPS mod for Vice City, but unlike in San Andreas, we couldn't manually select a waypoint, it only plotted a route to mission objectives. Now we can do!
This mod is a fork of ThirteenAG's III.VC.GPS mod. Thanks to _AG's Interactive Pause Menu Map mod, now we have interactive pause menu map and have ability to add waypoints on map.
With this mod, we can draw GPS route to the waypoints just like GTA: SA.
Features:
- Automatically draw GPS route to mission objective.
- Support for Interactive Pause Menu Map mod.
- Draw GPS route to waypoint. (Interactive Pause Menu Map mod required, optional)
- Automatically Remove waypoint when we arrive to destination.
- If Interactive Pause Menu Map is not installed, only mission objective GPS route works.
- You can install my version of Interactive Pause Menu Map mod for the GPS line in pause menu map. (Optional)
My version of Interactive Pause Menu Map mod: Download (Optional)
Known Bugs:
None. Please report if you find. You can also request more features.
Since it's still WIP mod, there may be bugs.
Changelogs:
v1.0
- Initial release.
v1.1
- Added support for mod to work on Interactive Pause Menu Map. (Requires my version of Interactive Pause Menu Map mod, it's optional)
- Fixed an issue that randomly draw GPS to random locations.
v1.2
- Changed the waypoint GPS line color.
- Fixed an issue that mission objective lines are not drawing on the pause menu map.
- Fixed an issue that if you leave the car, line is not clearing in the pause menu map.
- Massive refactor/modernizations/simplifications and clean up on the codebase.
- Other fixes and improvements that I forgot.
v1.2
- Minimized the credit text.
- Increased the limit of GPS draw line on the pause menu map to fix line cut on far destinations.
- Added a sound effect when arriving to waypoint.
- Massive refactor/modernizations/simplifications and clean up on the codebase.
- Other fixes and improvements that I forgot.
My Discord: caner_karaca
If you want to support me, here is my Patreon . This is a free mod. Thanks!
There was a GPS mod for Vice City, but unlike in San Andreas, we couldn't manually select a waypoint, it only plotted a route to mission objectives. Now we can do!
This mod is a fork of ThirteenAG's III.VC.GPS mod. Thanks to _AG's Interactive Pause Menu Map mod, now we have interactive pause menu map and have ability to add waypoints on map.
With this mod, we can draw GPS route to the waypoints just like GTA: SA.
Features:
- Automatically draw GPS route to mission objective.
- Support for Interactive Pause Menu Map mod.
- Draw GPS route to waypoint. (Interactive Pause Menu Map mod required, optional)
- Automatically Remove waypoint when we arrive to destination.
- If Interactive Pause Menu Map is not installed, only mission objective GPS route works.
- You can install my version of Interactive Pause Menu Map mod for the GPS line in pause menu map. (Optional)
My version of Interactive Pause Menu Map mod: Download (Optional)
Known Bugs:
None. Please report if you find. You can also request more features.
Since it's still WIP mod, there may be bugs.
Changelogs:
v1.0
- Initial release.
v1.1
- Added support for mod to work on Interactive Pause Menu Map. (Requires my version of Interactive Pause Menu Map mod, it's optional)
- Fixed an issue that randomly draw GPS to random locations.
v1.2
- Changed the waypoint GPS line color.
- Fixed an issue that mission objective lines are not drawing on the pause menu map.
- Fixed an issue that if you leave the car, line is not clearing in the pause menu map.
- Massive refactor/modernizations/simplifications and clean up on the codebase.
- Other fixes and improvements that I forgot.
v1.2
- Minimized the credit text.
- Increased the limit of GPS draw line on the pause menu map to fix line cut on far destinations.
- Added a sound effect when arriving to waypoint.
- Massive refactor/modernizations/simplifications and clean up on the codebase.
- Other fixes and improvements that I forgot.
My Discord: caner_karaca
If you want to support me, here is my Patreon . This is a free mod. Thanks!
Commenti
Sono già stati pubblicati 5 commenti.
07/18/2026 18:08
New Update v1.3
- Minimized the credit text.
- Increased the limit of GPS draw line on the pause menu map to fix line cut on far destinations.
- Added a sound effect when arriving to waypoint.
- Massive refactor/modernizations/simplifications and clean up on the codebase.
- Other fixes and improvements that I forgot.
Cita | Rispondi | (0)
New Update v1.3
- Minimized the credit text.
- Increased the limit of GPS draw line on the pause menu map to fix line cut on far destinations.
- Added a sound effect when arriving to waypoint.
- Massive refactor/modernizations/simplifications and clean up on the codebase.
- Other fixes and improvements that I forgot.
Cita | Rispondi | (0)
07/09/2026 10:17
This means we can now simply place a marker and navigate to that location; previously, we had to manually select waypoints using the left and right keys for instance, when heading to a gun shop, a safehouse, or a mission. That’s a great idea. However, I have two small requests: could you port this to GTA 3? You’re likely aware that there is already an interactive pause menu map mod for GTA 3, and this would work really well there too. But the existing GTA 3 menu map mod has a minor issue perhaps you can fix it. While it includes a "map legends" option, it lacks the on-screen control indicators at the bottom. Conversely, when I play the "GTA 3 Extended Liberty" mod, those control indicators *are* visible, but the map legends are missing. Both have their flaws. In contrast, the Vice City version displays everything correctly—both the map legends and the key bindings at the bottom. Please fix this so the GTA 3 menu map matches the Vice City one, making it look like an official Rockstar feature rather than a mod. If you use Discord, I’d love to chat with you there.
Cita | Rispondi | (1)
This means we can now simply place a marker and navigate to that location; previously, we had to manually select waypoints using the left and right keys for instance, when heading to a gun shop, a safehouse, or a mission. That’s a great idea. However, I have two small requests: could you port this to GTA 3? You’re likely aware that there is already an interactive pause menu map mod for GTA 3, and this would work really well there too. But the existing GTA 3 menu map mod has a minor issue perhaps you can fix it. While it includes a "map legends" option, it lacks the on-screen control indicators at the bottom. Conversely, when I play the "GTA 3 Extended Liberty" mod, those control indicators *are* visible, but the map legends are missing. Both have their flaws. In contrast, the Vice City version displays everything correctly—both the map legends and the key bindings at the bottom. Please fix this so the GTA 3 menu map matches the Vice City one, making it look like an official Rockstar feature rather than a mod. If you use Discord, I’d love to chat with you there.
Cita | Rispondi | (1)
