Vice City / Mod / Modifiche
Advanced Vehlights
- 351papapa | caricato da 351papapa
- 01/22/2026
- 2869 Download
Valutazioni:
Per favore, prima accedi.
Preferiti:
Videos
Non è ancora stato aggiunto alcun video.Devi aver effettuato l'accesso per aggiungere video a questa mod.
Descrizione
Installation:
Put the .asi plugin in GTA VC folder.
For MVL vehicles, copy the .txd and .7z to the mvl/vehicles folder.
Examples Vehicles are included in the file.
Controls:
Z/X/C — enable/disable turn signals. Z for left turn signal, C for right turn signal, X for both.
G — enable/disable fog lights. Fog lights will also automatically turn on in foggy weather.
H — enable/disable headlights.
Tab — open pop-up headlights. Headlights (H key) can only be turned on after the pop-up headlights are open. Pop-up headlights and headlights will automatically turn on at nights.
License plate lights are fixed to be on from 9 PM to 7 AM.
Credits:
Created by 351papapa.
This mod is inspired by ImVehFt and Additional Components.
Thanks to:
DK22Pac — for plugin-sdk
kenking — turnlights function inspired by his mod and referenced some of his codes
Vice Extended teams, BTTF Hill Valley teams — inspired the fix for texture switching
!!Please DO NOT include this plugin in your own mod and upload it without permission.
!!You may share or place this mod on other sites, but please do not modify its contents and remember to credit the original author(s).
This plugin is currently still in the development stage. Since I have been unable to find more people to test it, I have decided to upload it in hopes of attracting more people to help with testing.
Any comments are welcome, so please feel free to share your thoughts. If you encounter any bugs, please be sure to leave a comment in the discussion section. Any great ideas or suggestions are also highly appreciated. Please let me know!
Put the .asi plugin in GTA VC folder.
For MVL vehicles, copy the .txd and .7z to the mvl/vehicles folder.
Examples Vehicles are included in the file.
Controls:
Z/X/C — enable/disable turn signals. Z for left turn signal, C for right turn signal, X for both.
G — enable/disable fog lights. Fog lights will also automatically turn on in foggy weather.
H — enable/disable headlights.
Tab — open pop-up headlights. Headlights (H key) can only be turned on after the pop-up headlights are open. Pop-up headlights and headlights will automatically turn on at nights.
License plate lights are fixed to be on from 9 PM to 7 AM.
Credits:
Created by 351papapa.
This mod is inspired by ImVehFt and Additional Components.
Thanks to:
DK22Pac — for plugin-sdk
kenking — turnlights function inspired by his mod and referenced some of his codes
Vice Extended teams, BTTF Hill Valley teams — inspired the fix for texture switching
!!Please DO NOT include this plugin in your own mod and upload it without permission.
!!You may share or place this mod on other sites, but please do not modify its contents and remember to credit the original author(s).
This plugin is currently still in the development stage. Since I have been unable to find more people to test it, I have decided to upload it in hopes of attracting more people to help with testing.
Any comments are welcome, so please feel free to share your thoughts. If you encounter any bugs, please be sure to leave a comment in the discussion section. Any great ideas or suggestions are also highly appreciated. Please let me know!
Commenti
Sono già stati pubblicati 11 commenti.
02/11/2026 12:02
Cita | Rispondi | (0)
I @QwertyVanHallen I see why you’re seeing that incompatibility. Currently, the plugin classifies any vehicle IDs outside the standard 130–236 range as MVL vehicles. Because of this, it expects those specific dummy labels for the light txd. I haven't tested the plugin with vehicles added via FLA, so your experiment is actually very helpful. I'll fix it in future version.Quote: QwertyVanHallenQuote: 351papapa
@QwertyVanHallen You would need to create a dummy named 'vehtxd_xxx' and link it to the root dummy of cheetah for the plugin to identify the light txd. 'xxx' would be the name of the .txd placed in mvl/vehicles together with the .7z files. See developer information txt for more details.
I'm don't use mvl for adding vehicles. I did it directly with increasing limits in fla. So i can't create "vehtxd_xxx" becuse this mvl functions which i dont even install. Therefore I'm write about uncompatibility with your mod and added cars without mvl and with fla
Cita | Rispondi | (0)
02/10/2026 07:09
@QwertyVanHallen You would need to create a dummy named 'vehtxd_xxx' and link it to the root dummy of cheetah for the plugin to identify the light txd. 'xxx' would be the name of the .txd placed in mvl/vehicles together with the .7z files. See developer information txt for more details.
Cita | Rispondi | (0)
@QwertyVanHallen You would need to create a dummy named 'vehtxd_xxx' and link it to the root dummy of cheetah for the plugin to identify the light txd. 'xxx' would be the name of the .txd placed in mvl/vehicles together with the .7z files. See developer information txt for more details.
Cita | Rispondi | (0)
02/04/2026 16:53
@QwertyVanHallen BTW, if you replace the model directly in gta3.img instead of using Modloader, make sure to rename 'cheetah.DFF' to 'cheetah.dff'. Otherwise, the game might treat it as an unrelated file and won't load the new model. You'll notice a distinct difference at the rear of the cheetah once the replacement is successful.
Cita | Rispondi | (0)
@QwertyVanHallen BTW, if you replace the model directly in gta3.img instead of using Modloader, make sure to rename 'cheetah.DFF' to 'cheetah.dff'. Otherwise, the game might treat it as an unrelated file and won't load the new model. You'll notice a distinct difference at the rear of the cheetah once the replacement is successful.
Cita | Rispondi | (0)
02/04/2026 16:21
@QwertyVanHallen I just tested it with Fastmen Limit Adjuster on my PC and the plugin worked. I tested it with cheetah and MVL vehicles and they all work. Can you provide more info such as other plugins you've installed? And have you tried the plugin with fastemen limit adjuster on a clean VC?
Cita | Rispondi | (0)
@QwertyVanHallen I just tested it with Fastmen Limit Adjuster on my PC and the plugin worked. I tested it with cheetah and MVL vehicles and they all work. Can you provide more info such as other plugins you've installed? And have you tried the plugin with fastemen limit adjuster on a clean VC?
Cita | Rispondi | (0)






