San Andreas / Mod / Mod CLEO

Vehicle Weapons v2.2


  • eliab-kulot | caricato da eliab-kulot
  • 12/17/2016
  • 16635 Download

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Descrizione

Update 03-18-2017

>> "1Car_Weapons_v2_2.cs" readme <<
-> fixed game crashing when doing missions where CJ is driving a flying vehicle and fading. Particularly during "Learning To Fly" & "Race Tournament" (in LV airport).
- during these events "1Car_gun_on_turret.cs" script is disabled.

Read more for the installation & detailed description of this mod from the previous 'Readme' included in the archive.

Many thanks who made a video of this modification! I appreciated it very much. The truth is I'm still learning on how to make a video like this one. Again, thank you!

Sono già stati pubblicati 14 commenti.

03/24/2017 23:23

@Rezatombrian
I've tried to configured the 'cloned' mini gun for manual aiming to no avail. Yes, it would be better if that happens. I've only made 3 cleo mods so far and updating/upgrading continues. I will have to do more learning on.
These mods are open like any others (mostly). Anyone can do whatever they want to improve the mod's operations...

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03/19/2017 08:37

@eliab-kulotTry To Make Controable Aim So It's No Similiar To PMC Mod By ZAZ

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03/03/2017 22:25

the game stops when CJ is on a flying vehicle and fading.
it will be fixed ASAP!
i'm sorry about that..

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01/21/2017 22:22

@AdrianFidi, The weapons, including the machine guns, can only be active & visible after pressing the activation keys ([BS]+[=]) while driving. Pressing it again or exiting the vehicle will deactivate the weapons.
If you are trying to say that only machine guns should be installed, you can delete other cleo script files except the "1Car_gun_on_turret.cs".
Modifying the key to press the 'fire' button will affect all other activation keys. Maybe, it can be made to customize only to a certain vehicle like what you had posted..

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01/17/2017 08:41

i only wanted for the Rhino ( tank )
it puts machine-guns in front of the tracks
...

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12/24/2016 22:41

@Rezatombrian, thanks for commenting. I got curious of Pimp My Car MOD so I've test it just right now. It's excellent, no wonder, it's just made by ZAZ, huh!
Yes, the machine guns, speed boost and help text display are similar. Didn't know the ZAZ's MOD when I created mine. I make sorry to ZAZ.
Anyway, may I know what are you trying to suggest, sir?

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12/23/2016 16:05

Is It Same Like Pimp My Car Mod (Where (Just) Machine Gun Added) Feature Or Just Standalone Version (Maybe It Can To Be Used As Manual Aim In Land Vehicle Not In Air Or Water Vehicle) ?

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12/22/2016 16:54

@hakam046 oh, sorry, I have not test it yet..
The truth is I have not yet played SAMP..

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12/19/2016 23:24

can i use this in samp?it is working?

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12/17/2016 21:54

Oh, BTW, I'm finalizing a CLEO Speedo & Hud mod like in the 4th & 5th screenshots shown.

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12/17/2016 21:42

@Aguia_X2 Thanks, man..

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12/17/2016 21:37

@luf2014 Thanks for commenting/downloading. I've tested other weapons to be selected in the INI file. Player positioning in turret mode differs for each handled weapon. But, I'll try..

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12/17/2016 21:37

Nice Mod

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12/17/2016 18:39

now the game became more funnier can you make the flamethrower turret script for the swatvan please ? oh btw 10/10

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