San Andreas / Mod / Mod CLEO

fastman92 limit adjuster 1.9


  • fastman92 | caricato da fastman92
  • fastman92.ml
  • 06/22/2015
  • 9580 Download

Valutazioni:

Per favore, prima accedi.


Preferiti:

Scarica
859.11Kb
Tasso di rilevamento virus: 0%
Vedi rapporto scansione antivirus

Videos

Non è ancora stato aggiunto alcun video.
Devi aver effettuato l'accesso per aggiungere video a questa mod.

Descrizione

Like many other games, GTA has limits that may later need to be increased as the modding community grows.
This limit adjuster gives you that opportunity.

Furthermore, it hacks some limits that were once deemed impossible to be hacked because of their complexity, as the ID limits itself took over 5000 lines of code to hack.
An example of these limits would be the ID limits, handling.cfg limits & cargrp.dat limit.
Map limits are also hacked. This means bigger maps with more cities.

Supported games: GTA VC, GTA SA, GTA IV.


- - - - - - - - - - - - - - - - - -

Latest changes:

** 1.9, 21-06-2015
- GTA SA, added DIRECTORY LIMITS: Extra objects directory, Cutscene directory, Clothes directory
- GTA SA, added IPL -> Entry Exits
- GTA SA, added IPL -> Timecycle modifiers
- GTA SA, added IPL: CULL mirror attribute zones, CULL tunnel attribute zones, CULL attribute zones
- GTA SA, moved Stunt jumps from [DYNAMIC LIMITS] to [IPL]
- GTA SA, vehicle colors (carcols.dat) limit hacked.
- GTA SA, added support of enhanced fastman92 IMG archives. Supported longer filenames, compression and encryption.
- GTA_ERROR_IMG_ARCHIVE_NEEDS_REBUILDING was dependent on GTA_ERROR_CAR_GENERATOR_LIMIT_EXCEEDED and wouldn't work without. Fixed.
- GTA IV, now ASLR is supported and limit adjuster started working instead of crashing the game while loading ASI plugin.

Sono già stati pubblicati 14 commenti.

11/27/2015 05:30

plZ give me the link of gta_sa.exe 1.0 us

Cita | Rispondi
07/13/2015 18:21

Hey man, just jumping in, I got an Error with the Ambience Stream folder. It says something liek this:

"Could not load AMBIENCE.RPF"
"Last file loaded: d3d9.dll"

Is there amyway to get rid of it?

Cita | Rispondi
07/04/2015 18:13

Any 32-bit EXE requires 32-bit DLL libraries.

GTA III, VC, SA have 32-bit executables.

64-bit version may be later released for GTA V, because GTAV.exe is 64-bit.

Cita | Rispondi
07/04/2015 17:20

Are This Mod Just For 32 Bit ? Ah Come On Dude I Use 64 Bit .Is It Can Work On 64 Bit ?

By The Way Nice Mod Dude

Cita | Rispondi
06/23/2015 22:52

Tuve que borrar el save del cleo (cleo_saves),
así pude hacerlo correr (tengo Win Xp 32 bit)
Oportunamente me pasare al win 7

10/10


Cita | Rispondi
06/23/2015 22:07

 Quote: fastman92

@tonito1996, Several years I'm trying to add a new car to GTA SA and today you made it possible !

Thanks, but adding vehicles to GTA SA was actually made possible one year ago or so.



Fastman you did an awesome job buh!
But i have this little problem i hope you help me out ..The limit adjuster pops up an error message when loading game, for every single file that goes from modloader to gta3.img (.dff .txd)... The error message says the img archive need to rebuild.. so i tryed rebuilding it but still nothing.. Any help?
Thank you very much!

Cita | Rispondi
06/23/2015 14:51

Awesome job fastman! 10/10

Cita | Rispondi
06/23/2015 14:04

Great job, useful thing

Cita | Rispondi
06/23/2015 03:21

10/10

Cita | Rispondi
06/22/2015 23:04

cool work, men.
one cuestion: You can also apply on bikes??

Cita | Rispondi
06/22/2015 22:58

very good work !


Cita | Rispondi
06/22/2015 16:48

@tonito1996, Several years I'm trying to add a new car to GTA SA and today you made it possible !

Thanks, but adding vehicles to GTA SA was actually made possible one year ago or so.

Cita | Rispondi
06/22/2015 15:43

You are the best :D
Several years I'm trying to add a new car to GTA SA and today you made it possible !
Thanks a lot ;) and 10/10 !!

Cita | Rispondi
06/22/2015 11:36

Yes! Awesome work fastman92 !!! 10/10

Cita | Rispondi