In evidenza
San Andreas / Auto / Mazda
1985 Mazda RX-7 GSL-SE v1.01 (USDM)
- TerRaBiTe92 | caricato da TerRaBite92
- vk.com/alfa_modding_studio
- 06/08/2019
- 11910 Download
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Descrizione
Information:
1985 Mazda RX-7 GSL-SE (USDM)
Original author: Turn 10 Studios
Converter: TerRaBite92
Replace: ZR350 [ID: 477]
DFF size: 14.6 mb
TXD size: 7.38 mb
What's new in 1.01 version:
- Fixed game crashes with VehFuncs pop-up lights and IVF turnlights;
Features:
- Adaptation: HQLM & IVF + ADB + VehFuncs;
- 3 variations: rust, tuned, stock;
- Compatible with: GFX Hack, SkyGFX, ENB Series;
- Handling adapted to Wheel Turning Speed Adjuster;
- Custom AO shadow on chassis;
- Working mirrors [SkyGFX];
- Working sunroof CLEO;
- 1st color - body;
- 2nd color - interior;
- 3rd color - tuned rim;
- Interior extras - 5;
- Original manufactured colors;
- IVF colors;
- Quality damages;
- Quality: boot, sills, engine;
- HQ textures;
- Paint Jobs - 1024x1024 x4;
- SA plates [characters];
- Real car name in game;
- Own shadow, collision, chassis_vlo;
- Template for create own custom paint jobs;
- Works: wipers, digital clock, speedometer, tachometer, engine temperusture, gas level, oil level, volt meter, engine fans - Active Dashboard 3.2.1;
- Works: lights, dash lighting, dash indicators, calipers, steering wheel, realtime plate lighting - Improved Vehicle Features 2.1.1;
- Works: engine pulley, paintjobs, pop-up lights - Vehfuncs;
- What in VehFuncs: Extras 5 - 4 for stock, 1 for rust. Body kit's 2 - 1 stock, 1 tuned. Wheels 3 - stock forza, custom by me, tuned;
Thanks:
Alfa Modding Studio
www.gamemodels.ru
www.gtainside.com
www.gta.com.ua
Mad_Driver - test, tips;
BALACH - screens;
Junior_Djjr - VehFuncs;
DK22PAC - ImVehFt;
Izerli - ADB;
Kenking - working sunroof
Mr. Explosive - plate texture;
1985 Mazda RX-7 GSL-SE (USDM)
Original author: Turn 10 Studios
Converter: TerRaBite92
Replace: ZR350 [ID: 477]
DFF size: 14.6 mb
TXD size: 7.38 mb
What's new in 1.01 version:
- Fixed game crashes with VehFuncs pop-up lights and IVF turnlights;
Features:
- Adaptation: HQLM & IVF + ADB + VehFuncs;
- 3 variations: rust, tuned, stock;
- Compatible with: GFX Hack, SkyGFX, ENB Series;
- Handling adapted to Wheel Turning Speed Adjuster;
- Custom AO shadow on chassis;
- Working mirrors [SkyGFX];
- Working sunroof CLEO;
- 1st color - body;
- 2nd color - interior;
- 3rd color - tuned rim;
- Interior extras - 5;
- Original manufactured colors;
- IVF colors;
- Quality damages;
- Quality: boot, sills, engine;
- HQ textures;
- Paint Jobs - 1024x1024 x4;
- SA plates [characters];
- Real car name in game;
- Own shadow, collision, chassis_vlo;
- Template for create own custom paint jobs;
- Works: wipers, digital clock, speedometer, tachometer, engine temperusture, gas level, oil level, volt meter, engine fans - Active Dashboard 3.2.1;
- Works: lights, dash lighting, dash indicators, calipers, steering wheel, realtime plate lighting - Improved Vehicle Features 2.1.1;
- Works: engine pulley, paintjobs, pop-up lights - Vehfuncs;
- What in VehFuncs: Extras 5 - 4 for stock, 1 for rust. Body kit's 2 - 1 stock, 1 tuned. Wheels 3 - stock forza, custom by me, tuned;
Thanks:
Alfa Modding Studio
www.gamemodels.ru
www.gtainside.com
www.gta.com.ua
Mad_Driver - test, tips;
BALACH - screens;
Junior_Djjr - VehFuncs;
DK22PAC - ImVehFt;
Izerli - ADB;
Kenking - working sunroof
Mr. Explosive - plate texture;
Commenti
Sono già stati pubblicati 28 commenti.
06/11/2019 23:33
this is a bug that I got while playing. when I apply paintjob and the pop up light is on, I turn on the turn signal that left or right doesn't crash. when I turn on both of them, the game crashes immediately.
Cita | Rispondi
Quote: TerRaBite92
@ren al
I dont know what is this. I don't have bugs with lights and paint jobs
this is a bug that I got while playing. when I apply paintjob and the pop up light is on, I turn on the turn signal that left or right doesn't crash. when I turn on both of them, the game crashes immediately.
Cita | Rispondi
06/09/2019 01:19
@TerRaBite92
That would be very nice to see, I don't think we have any HQ "stock" FC for SA yet. Makes sense about the FD, it was one of your earlier works! it's still neat. :D
On a side note, while testing this SA22C/FB, I noticed the pop-up headlights aren't going up even with the use of VSA... does it has to be replacing the ZR-350 specifically?
Cita | Rispondi
@TerRaBite92
That would be very nice to see, I don't think we have any HQ "stock" FC for SA yet. Makes sense about the FD, it was one of your earlier works! it's still neat. :D
On a side note, while testing this SA22C/FB, I noticed the pop-up headlights aren't going up even with the use of VSA... does it has to be replacing the ZR-350 specifically?
Cita | Rispondi







