San Andreas / Auto / Altro

MP3 Declasse Sunrise


  • Automan | caricato da Automan
  • misterix.forumfree.it
  • 04/16/2018
  • 14997 Download

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Descrizione

-Max Payne 3 Conversion.
-Replace Sunrise.
-Scale 110% -25,054 polygons base.
-Reflections & plate in GTA-V style.
-Personal editable plate:
All GTA-V plate, with #7 bumpers font & #17 plates; alpha platea black for remove.
-1 extra roof. -Engine added.
-Damaged parts: All for this model.
-Light LOD. Flat Shadow. Adapted Collision. All data strings.
-IVF211+ASI12 version.
-Android version; without environment reflections. No testing.
Texture installation:
With TXDf*ck import in txd.txt file all texture with 'Uncompressed with alpha'.
-SA-MP/MTA no testing. Tested in ENB30+CLEO43.
-Open source, files unlocked: only credits required for use it.

Sono già stati pubblicati 31 commenti.

08/24/2020 01:50

 Quote: smithbaygeek

I have a general question for you, automan. I can't find any answers online. My game consists 99 percent of your excellent cars. I know your cars don't support mods (added spoilers, etc.), and that's ok. My concern is this: what happens when an NPC-modded vehicle (like catalina's zr350) tries to spawn in-game? Does it crash, and if so, is there a way to keep the crash from happening?


Don't worry about it, it will not crash! Because cutscene models are completely different from what you see in the game. What I meant is that the cars you see in the cutscenes are actually different models specially scripted only for those cutscenes, they're not drivable and have no relation to the actual model of the game at all. That's why if you look closely, those models from cutscenes have different exterior parts such as wheels and other parts. For example, Tenpenny's Police car from the beginning of the game have different wheels that looks identical to the ones of the GTA Vice City Police cars and Taxi, but the actual model of the game don't have this kind of wheels. Also, if you replace the default cars of the game, this doesn't affect any car from the cutscenes. Even if you replace the ZR-350 with a Chevrolet Camaro or a Ford Mustang or whatever you replaced, your modified car doesn't appear in the cutscenes but it will still the original ZR-350. So ultimately, what car you replaced, no matter it supports tuning or not, this doesn't affect anything of the cutscenes and the game will be perfectly fine.

Hope it helps a lot!

Cita | Rispondi
05/01/2018 13:43

 Quote: juvanmapalo65

Well tomorrow then????

In Approval.

 Quote: Kappa

are you going to convert real car like your old mods?

Only vehicles for Misterix 4, +/-.

Cita | Rispondi
05/01/2018 03:27

are you going to convert real car like your old mods?

Cita | Rispondi
05/01/2018 03:04

Well tomorrow then????

Cita | Rispondi
04/28/2018 14:18

 Quote: juvanmapalo65

Savestra is tomorrow????

Nope! 2-3 days...

Cita | Rispondi
04/28/2018 08:02

Savestra is tomorrow????

Cita | Rispondi
04/27/2018 11:11

patience...
https://s26.postimg.cc/986034vk9/savestra_WIP.jpg

Cita | Rispondi
04/26/2018 12:55

@Automan what?

Cita | Rispondi
04/26/2018 10:13

 Quote: Kappa

@Automan looks like someone edit your mod without permission and not given credits
http://www.gtainside.com/en/sanandreas/cars/113916-hyv-insurgent-lspd-swat-ivf/

Original :
http://www.gtainside.com/en/sanandreas/cars/82068-gta-v-hvy-insurgent-amp-pick-up-v2/


Thanks for the report, unfortunately it happens that not all are correct.

Cita | Rispondi
04/25/2018 12:54

@Automan Proof :

Proof
https://cdn.discordapp.com/attachments/438683103825756170/438683135006474250/1.jpg

https://cdn.discordapp.com/attachments/438683103825756170/438683135488688139/2.1.jpg

https://cdn.discordapp.com/attachments/438683103825756170/438683137866727434/2.2.jpg

https://cdn.discordapp.com/attachments/438683103825756170/438683141977407498/3.jpg

https://cdn.discordapp.com/attachments/438683103825756170/438683141020975105/4.jpg

Cita | Rispondi
04/25/2018 12:53

@Automan looks like someone edit your mod without permission and not given credits
http://www.gtainside.com/en/sanandreas/cars/113916-hyv-insurgent-lspd-swat-ivf/

Original :
http://www.gtainside.com/en/sanandreas/cars/82068-gta-v-hvy-insurgent-amp-pick-up-v2/



Cita | Rispondi
04/22/2018 10:38

 Quote: juvanmapalo65

Plss tell me what ENB do you use??????


ENB series 0.076 Generic by Boris Vorontsov, Extreme 3.0 version:
http://www.libertycity.ru/files/gta-san-andreas/75034-extreme-enbseries-3.0-final.html

Cita | Rispondi
04/22/2018 05:43

Plss tell me what ENB do you use??????

Cita | Rispondi
04/21/2018 12:29

@AutomanOH my bad i just wait for few days

Cita | Rispondi
04/21/2018 10:11

 Quote: juvanmapalo65

Hello????? waiting for the next car for days????

I have a fever, I have to rest in peace a few days!

Cita | Rispondi
04/20/2018 23:51

Hello????? waiting for the next car for days????

Cita | Rispondi
04/20/2018 09:14

 Quote: Sir Funky

@AutomanNah i mean all cars in Brazil até stolen(Coz high crime rates)



Cita | Rispondi
04/19/2018 19:04

@AutomanNah i mean all cars in Brazil até stolen(Coz high crime rates)

Cita | Rispondi
04/19/2018 09:45

 Quote: smithbaygeek

I have a general question for you, automan. I can't find any answers online. My game consists 99 percent of your excellent cars. I know your cars don't support mods (added spoilers, etc.), and that's ok. My concern is this: what happens when an NPC-modded vehicle (like catalina's zr350) tries to spawn in-game? Does it crash, and if so, is there a way to keep the crash from happening?

My cars have built-in mods (extra), so all cars can have them (and not just the 6 + 6 of SA) and can be found around (and not just with the Player).
I did not do the conversion to play the main story, I think it does not make sense; it could create problems but it is not said, it must be verified.

 Quote: Sir Funky

@Automan so its probably stolen
Take my crític and embrace It,see you in next car

Do you say that R* stole MP3 vehicles?...

Cita | Rispondi
EnRo 28378
Profilo
04/18/2018 06:44

Subscribe : ) I'm going to 30 000. Thanks !
4K! 2160p ! 60FPS! Post Effects, Speed and Crash Test:
https://www.youtube.com/watch?v=zeY1OHk7OOU

Anyone can use the video link on other sites : )
CHECK MY CHANNEL : )
NOW I HAVE +31 300 MOVIES : )

Cita | Rispondi
04/18/2018 02:08

I have a general question for you, automan. I can't find any answers online. My game consists 99 percent of your excellent cars. I know your cars don't support mods (added spoilers, etc.), and that's ok. My concern is this: what happens when an NPC-modded vehicle (like catalina's zr350) tries to spawn in-game? Does it crash, and if so, is there a way to keep the crash from happening?

Cita | Rispondi
04/17/2018 16:08

@Automan so its probably stolen
Take my crític and embrace It,see you in next car

Cita | Rispondi
04/17/2018 09:05

 Quote: Sir Funky

Weel here we Go
+Good colisions
+0 crashes in 20 loading tests
-regular reflections,looks good with skygfx/enb mmge/vanila,but can be Better
-the Wheels doesnt fit with car and/or game atmosphere
For all this, 7/10

MP3 cars are taken from the Brazilian ones!

Cita | Rispondi
04/16/2018 20:26

Weel here we Go
+Good colisions
+0 crashes in 20 loading tests
-regular reflections,looks good with skygfx/enb mmge/vanila,but can be Better
-the Wheels doesnt fit with car and/or game atmosphere
For all this, 7/10


Cita | Rispondi
04/16/2018 16:20



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04/16/2018 11:56

Nice Car

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04/16/2018 11:05

Excellent! Love your work man!

Cita | Rispondi
04/16/2018 01:36



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04/16/2018 00:46

Wow is really great!

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04/16/2018 00:40

Beautiful!

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