In evidenza
San Andreas / Auto / Altro
MP3 Declasse Sunrise
- Automan | caricato da Automan
- misterix.forumfree.it
- 04/16/2018
- 14997 Download
Valutazioni:
Per favore, prima accedi.
Preferiti:
Descrizione
-Max Payne 3 Conversion.
-Replace Sunrise.
-Scale 110% -25,054 polygons base.
-Reflections & plate in GTA-V style.
-Personal editable plate:
All GTA-V plate, with #7 bumpers font & #17 plates; alpha platea black for remove.
-1 extra roof. -Engine added.
-Damaged parts: All for this model.
-Light LOD. Flat Shadow. Adapted Collision. All data strings.
-IVF211+ASI12 version.
-Android version; without environment reflections. No testing.
Texture installation:
With TXDf*ck import in txd.txt file all texture with 'Uncompressed with alpha'.
-SA-MP/MTA no testing. Tested in ENB30+CLEO43.
-Open source, files unlocked: only credits required for use it.
-Replace Sunrise.
-Scale 110% -25,054 polygons base.
-Reflections & plate in GTA-V style.
-Personal editable plate:
All GTA-V plate, with #7 bumpers font & #17 plates; alpha platea black for remove.
-1 extra roof. -Engine added.
-Damaged parts: All for this model.
-Light LOD. Flat Shadow. Adapted Collision. All data strings.
-IVF211+ASI12 version.
-Android version; without environment reflections. No testing.
Texture installation:
With TXDf*ck import in txd.txt file all texture with 'Uncompressed with alpha'.
-SA-MP/MTA no testing. Tested in ENB30+CLEO43.
-Open source, files unlocked: only credits required for use it.
Commenti
Sono già stati pubblicati 31 commenti.
08/24/2020 01:50
Don't worry about it, it will not crash!
Because cutscene models are completely different from what you see in the game. What I meant is that the cars you see in the cutscenes are actually different models specially scripted only for those cutscenes, they're not drivable and have no relation to the actual model of the game at all. That's why if you look closely, those models from cutscenes have different exterior parts such as wheels and other parts. For example, Tenpenny's Police car from the beginning of the game have different wheels that looks identical to the ones of the GTA Vice City Police cars and Taxi, but the actual model of the game don't have this kind of wheels. Also, if you replace the default cars of the game, this doesn't affect any car from the cutscenes. Even if you replace the ZR-350 with a Chevrolet Camaro or a Ford Mustang or whatever you replaced, your modified car doesn't appear in the cutscenes but it will still the original ZR-350. So ultimately, what car you replaced, no matter it supports tuning or not, this doesn't affect anything of the cutscenes and the game will be perfectly fine.
Hope it helps a lot!
Cita | Rispondi
Quote: smithbaygeek
I have a general question for you, automan. I can't find any answers online. My game consists 99 percent of your excellent cars. I know your cars don't support mods (added spoilers, etc.), and that's ok. My concern is this: what happens when an NPC-modded vehicle (like catalina's zr350) tries to spawn in-game? Does it crash, and if so, is there a way to keep the crash from happening?
Don't worry about it, it will not crash!
Hope it helps a lot!
Cita | Rispondi
04/26/2018 10:13
Thanks for the report, unfortunately it happens that not all are correct.
Cita | Rispondi
Quote: Kappa
@Automan looks like someone edit your mod without permission and not given credits
http://www.gtainside.com/en/sanandreas/cars/113916-hyv-insurgent-lspd-swat-ivf/
Original :
http://www.gtainside.com/en/sanandreas/cars/82068-gta-v-hvy-insurgent-amp-pick-up-v2/
Thanks for the report, unfortunately it happens that not all are correct.
Cita | Rispondi
04/25/2018 12:54
@Automan Proof :
Proof
https://cdn.discordapp.com/attachments/438683103825756170/438683135006474250/1.jpg
https://cdn.discordapp.com/attachments/438683103825756170/438683135488688139/2.1.jpg
https://cdn.discordapp.com/attachments/438683103825756170/438683137866727434/2.2.jpg
https://cdn.discordapp.com/attachments/438683103825756170/438683141977407498/3.jpg
https://cdn.discordapp.com/attachments/438683103825756170/438683141020975105/4.jpg
Cita | Rispondi
@Automan Proof :
Proof
https://cdn.discordapp.com/attachments/438683103825756170/438683135006474250/1.jpg
https://cdn.discordapp.com/attachments/438683103825756170/438683135488688139/2.1.jpg
https://cdn.discordapp.com/attachments/438683103825756170/438683137866727434/2.2.jpg
https://cdn.discordapp.com/attachments/438683103825756170/438683141977407498/3.jpg
https://cdn.discordapp.com/attachments/438683103825756170/438683141020975105/4.jpg
Cita | Rispondi
04/19/2018 09:45
My cars have built-in mods (extra), so all cars can have them (and not just the 6 + 6 of SA) and can be found around (and not just with the Player).
I did not do the conversion to play the main story, I think it does not make sense; it could create problems but it is not said, it must be verified.
Do you say that R* stole MP3 vehicles?...
Cita | Rispondi
Quote: smithbaygeek
I have a general question for you, automan. I can't find any answers online. My game consists 99 percent of your excellent cars. I know your cars don't support mods (added spoilers, etc.), and that's ok. My concern is this: what happens when an NPC-modded vehicle (like catalina's zr350) tries to spawn in-game? Does it crash, and if so, is there a way to keep the crash from happening?
My cars have built-in mods (extra), so all cars can have them (and not just the 6 + 6 of SA) and can be found around (and not just with the Player).
I did not do the conversion to play the main story, I think it does not make sense; it could create problems but it is not said, it must be verified.
Quote: Sir Funky
@Automan so its probably stolen
Take my crític and embrace It,see you in next car
Do you say that R* stole MP3 vehicles?...
Cita | Rispondi
04/18/2018 02:08
I have a general question for you, automan. I can't find any answers online. My game consists 99 percent of your excellent cars. I know your cars don't support mods (added spoilers, etc.), and that's ok. My concern is this: what happens when an NPC-modded vehicle (like catalina's zr350) tries to spawn in-game? Does it crash, and if so, is there a way to keep the crash from happening?
Cita | Rispondi
I have a general question for you, automan. I can't find any answers online. My game consists 99 percent of your excellent cars. I know your cars don't support mods (added spoilers, etc.), and that's ok. My concern is this: what happens when an NPC-modded vehicle (like catalina's zr350) tries to spawn in-game? Does it crash, and if so, is there a way to keep the crash from happening?
Cita | Rispondi
04/17/2018 09:05
MP3 cars are taken from the Brazilian ones!
Cita | Rispondi
Quote: Sir Funky
Weel here we Go
+Good colisions
+0 crashes in 20 loading tests
-regular reflections,looks good with skygfx/enb mmge/vanila,but can be Better
-the Wheels doesnt fit with car and/or game atmosphere
For all this, 7/10
MP3 cars are taken from the Brazilian ones!
Cita | Rispondi
